- Collect sets of adventurer cards to earn dice
- Roll dice against your foes!
- Choose your strategy carefully, the landscape of Dragonwood is ever-changing
- Playing Time: 20 minutes
- 2 to 4 players
Dare to enter Dragonwood! Deep in the heart of this mythical forest, lurk, angry ogres, giggling goblins, and even the famed and fearsome fire-breathers themselves! Collect sets of adventurer cards to earn dice, which you will use to roll against your foes. Stomp on some fire ants, shriek at a grumpy troll or strike the menacing orange dragon with a magical silver sword. Choose your strategy carefully because the landscape of Dragonwood is ever-changing. Only the bravest will overcome the odds to emerge victoriously!
It may be hard to imagine, but Dragonwood, with its vast array of richly illustrated cards, started out looking much different than where it ended. Inventor Darren Kisgen submitted a prototype without a single illustration – just simple words and numbers written in marker on blank white cards. Well apparently that’s all was needed, because within moments. Our playtesters were delighted with the simple-to-learn but a deeply engaging fantasy-themed game. Illustrator Chris Beatrice beautifully captured the wit and humor depicted in Darren’s words to create one of our most visually appealing games.
Dare to venture beyond Dragonwood! Collect sets of adventurer cards to roll dice, which you will use to explore the mystical lands of Dragonrealm. Sneak into the Witch’s Cabin, search the Ogre’s Treehouse, or tempest the Isle of Dragons! Spot most of the adventurers on an area to guarantee its fortune. In any case, be careful with interfering trolls, which spring up to grab the crown jewels! Assemble the most gold and become the leader of the domain!
Dragonwood, with its vast swath of luxuriously showed cards, began appearing to be a lot of unique than where it finished. It was presented as a model without a solitary outline. That is altogether was required because, inside minutes. Our playtesters were enchanted with the easy-to-adapt. However, a profoundly captivating dream themed game. Artist Chris Beatrice flawlessly caught the mind and silliness delineated in Darren’s words to make one of our most outwardly engaging games.
Games for the Infinitely Imaginative
Gamewright was established in 1994 by four guardians whose children needed incredible games. From the beginning, our crucial stayed clear: Create the best family games with remarkable play-esteem. Guided by topics and encounters that rise above age and salted with a touch of disrespectfulness, our games are intended to cultivate chuckling, learning, kinship, and fun.
Throughout the years, our family has developed to more than 150 games and endless cheerful players. A large number of letters we get from kids, guardians, grandparents, and instructors disclose to us our hearts are in the ideal spot. We are much obliged to you for welcoming us into your home and for playing with Gamewright!